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bock V3.0 - C++ Qt and PyQt
UBER HOT :) - UPDATED
storm V3.0 - C++ Maya API, Qt, Python, PyQt
HOT! - UPDATED
bock V1.0 - C++ Qt and PyQt
HOT!
cell - C++ Maya API, Python, PyQt
HOT!
Procedural skeleton creation system.
creature pipeline - C++ Maya API, Qt, Python, PyQt - Part 1
HOT!
Ocean Box V2.0
HOT!
Cross-platform version control software.
ocean box V2 for Autodesk Maya
HOT!
wrap - MPxNode C++ Maya API
tension - MPxNode C++ Maya API
twist - MPxNode C++ Maya API
ikfkBlend - MPxNode C++ Maya API
ikStretch - MPxNode C++ Maya API
locator - MPxLocatorNode C++ Maya API
normalizeDistance - MPxNode C++ Maya API
showHideControl - MPxNode C++ Maya API
splineStretch - MPxNode C++ Maya API
squashStretch - MPxNode C++ Maya API
translateStretch - MPxNode C++ Maya API
Muscle - C++ Maya API
Muscle plug-in that I have developed for Maya.
Tank - C++ Maya API
This plug-in automatically drives wheels and tracks in a tank.
Browser
Extensive browser.
Arsenal
Tool deployment system. It's an alternative to "Tool Server" that I have developed formerly.
Joint Tool
Joint tool box for joint creation and manipulation.
Plug-in Manager
Tools which help me while I am developing tools, plug-ins.
RIIM (Run It in Maya) - Python script for Wing IDE
HOT!
Run Python code in Autodesk Maya from Wing IDE without leaving it.
Pygen - Python document creator
Doxygen style Python document creator.
MEL Logger - MEL document creator
Mel logger automatically creates documentation of your Mel scripts by parsing their bodies.
Ocean Box V1.0
Version control software for Windows operation systems.
Cluster for 3DsMax
Cluster is a deformation plug-in for 3dsMax.
Dirt for 3DsMax
Dirt is a parametric dirting plug-in that I have delevoped for 3dsMax.