Development Tools
 

I have written several tools to help tool/plug-in development process. So I am listing them in this section.

 
Plug-in Load Unload
 
Main GUI
Add Plugin GUI
 

While you are developing a plug-in for Maya, you need to load and unload your plug-in regularly. If the plug-in is loaded C++ can not compile it. Thus loading and unloading plug-in can be annoying if your plug-in is not in MAYA_PLUG_IN_PATH.

In order to work faster I have written this utility. You can define plug-ins that you have been developing regardless they are in MAYA_PLUG_IN_PATH or not. With simple clicks you can load unload your plug-in without worrying about the location of the mll files. Also you can force open a new scene if you are developing node based plug-in.