bio

 

I am working as a Senior Character Technical Director in London, UK. I worked on several projects as a Character Technical Director from Asia to Europe. My primary tool is Maya. I created pipelines for character rigging and animation process, include dynamic setups. Additionally I help character artists in order to improve character quality, mocap and animation team to improve animation quality and productivity.

I like creating complex character setup and animation, keyframe animation and using any dynamic tool for 3D animation. I've been developing tools for character pipeline including rigging and animation. I finished my rigging pack Storm v1.0 and v2.0. I've started developing v3.0 now. Please visit Storm's web page for details.

Since 2007 I have involved tool developing for asset management and production pipeline. I have been developing a software called Ocean Box which has several modules to cover whole production pipeline including asset management, version controlling, job tracking, timeline tracking, approvals, etc. In order to make Ocean Box more efficient I have developed several tools for Maya integration. Please visit Ocean Box's page for more details.

I have created another page for Maya tools called Tool Box. You can find scripts, plug-ins, systems and additional softwares for Maya. Please click here to visit Tool Box page.


Thanks and enjoy!

 

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: + 44 7515 496 796  |  London, UK
 
 
 
 
 

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